Difference between revisions of "The Zone"
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Latest revision as of 04:25, 8 August 2025
| The Zone | ||||
|---|---|---|---|---|
| Allied Faction: | Good | |||
| Allied Groups: | Radiant Heart | |||
| Location Type: | Public Space | |||
| Grid Locale: | Radiant Heart Academy, The Shed | |||
| There's a door on the right-hand side of the Shed, and when the door opens, another reality beckons - there's not a floor, or walls, just a vague darkness. The space is always wide enough for the number of people present, and will actually adjust itself in real time to accommodate for an increased number of people, reacting to the people in its space.
The darkness the floor and walls and even ceiling seem to be made of bends, and if you were to touch the sides of the room your finger, arm, or appendage would simply return back toward the center. Safely, but with a vision-blurring bend that suggests bending light. Both behind and ahead is a 'distance'. You can feel it as much as see it, there's space in those directions allowing for both movement and other types of actions. But the sides remain the same, some form of reality alteration that asks whatever touches it to simply go back toward the core - no wallflowers here, everyone active in The Zone will be directed towards the core. There's a presence in the room, that feels like both a smartass and a That sensation comes from the far ends of the room, if you can call it a room. The presence wants to be shot at, and will create targets either stationary or mobile just to achieve that purpose. The targets are created from the minds of those who enter, and can resemble anything from a Witch's familiar to a simple ball of light. | ||||
Associated Logs
| Title | Date | Scene Summary |
|---|---|---|
| The Zone | February 18th, 2025 | The Zone, the Shed's target range, opens for business. And almost gets closed forever after someone (not naming names but it's a rabbit's fault) decides to see how far you can push the Shed's magic! |