Difference between revisions of "Building and Code"
(Created page with "== Building and Coding == Generally, you are expected to use the grid and rooms we already have, rather than build new ones. We have plenty of open rooms of various types and...") |
|||
Line 1: | Line 1: | ||
== Building and Coding == | == Building and Coding == | ||
− | Generally, | + | Generally, We have plenty of open rooms of various types and flavors on the grid to choose from, rather than allow open building. If you need a specific flavor of room we don't already have, you can use the plot rooms, and the various plot room commands (See '+help Plot Rooms') to make a description for a free room you can recall at any time. If you have a suggestion for a new room or area for the grid, please send a +request to: +request <title of room>=<room you think we need or room you want around> and we will probably add it to the grid. Your chances and quickness of addition will increase if you can include a prewritten description for the room you desire. |
− | Players are permitted to write any non-malicious code they wish within their quota and coins, if they know how to. We are not a place for you to practice writing your own code. Code that is found to be harmful to the game may be taken offline without warning; however, Codestaff will attempt to work with you in good faith to fix the problems. Players found to be attempting malicious code on the game will be subject to punishment. | + | Note, we will only consider rooms that are able to be accessible by everyone on the grid, for example: A restaurant, a public locale- such as a beach or forest, a family owned store, etc. So no private homes or closed locales. |
+ | |||
+ | Players are permitted to write any non-malicious code they wish within their quota and coins, if they know how to. We are not a place for you to practice writing your own code. Code that is found to be harmful to the game may be taken offline without warning; however, Codestaff will attempt to work with you in good faith to fix the problems. Players found to be attempting malicious code on the game will be subject to punishment. Please do not drop code objects in the main areas of the MUSH- keep them on your person. | ||
[[Category:Policy]] | [[Category:Policy]] |
Revision as of 07:21, 8 June 2023
Building and Coding
Generally, We have plenty of open rooms of various types and flavors on the grid to choose from, rather than allow open building. If you need a specific flavor of room we don't already have, you can use the plot rooms, and the various plot room commands (See '+help Plot Rooms') to make a description for a free room you can recall at any time. If you have a suggestion for a new room or area for the grid, please send a +request to: +request <title of room>=<room you think we need or room you want around> and we will probably add it to the grid. Your chances and quickness of addition will increase if you can include a prewritten description for the room you desire.
Note, we will only consider rooms that are able to be accessible by everyone on the grid, for example: A restaurant, a public locale- such as a beach or forest, a family owned store, etc. So no private homes or closed locales.
Players are permitted to write any non-malicious code they wish within their quota and coins, if they know how to. We are not a place for you to practice writing your own code. Code that is found to be harmful to the game may be taken offline without warning; however, Codestaff will attempt to work with you in good faith to fix the problems. Players found to be attempting malicious code on the game will be subject to punishment. Please do not drop code objects in the main areas of the MUSH- keep them on your person.