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A list of all pages that have property "Log Synopsis" with value "Kyouka and Setsuna sit down and have lunch together.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • 250/Kureha, or Curry-ha  + (Kureha and her minder of the day decide to sneak a stop at the Korma Chameleon! Kureha meets Rashmi again, draws her line in the sand over the mahou lifestyle... And experiences her first hot-food awakening.)
  • 475/Unbearable  + (Kureha can't bear to stand on the sidelines. Hinata bears witness. Rashmi can bearly contain herself. Erika unearths bearied friends. Veronica exercises her right to bear arms.)
  • Distrust (Kureha Senkenzan)  + (Kureha can't even trust the positive reactions of her peers.)
  • Join the Club (Kureha Senkenzan)  + (Kureha finally indulges her curiosity, even if it means braving the world of 'other people'.)
  • 517/By the Book  + (Kureha finally learns how to reach out to Kureha finally learns how to reach out to other people, and all it took was panic. Rashmi guides the team, by the book. Hinata tickets a youkai for eating in a shrine zone. Erika learns that youkai hunting kinda bites. Amy shows an ancient fox the wonders of the modern world... and starts believin' in ghost stories.... and starts believin' in ghost stories.)
  • What You Are in the Dark (Kureha Senkenzan)  + (Kureha is still wary of all these strangers with friendly smiles.)
  • What is Wrong With You? (Kureha Senkenzan)  + (Kureha is too self-aware NOT to wrestle with her own emotions.)
  • What's in a Name (Kureha Senkenzan)  + (Kureha is totally not thinking about her magical girl name. Not one bit.)
  • Family Matters (Kureha Senkenzan)  + (Kureha visits the ancestral home of her mother's family, at the explicit summons of her grandmother.)
  • 749/The Same Game  + (Kyouka Inai and Fuyuko Yuuhi have a talk about work. As arbiters, they might be on opposite sides of the game, but they still share a mutual interest in keeping the league afloat.)
  • 63/Probably Not A Youma  + (Kyouka Inai goes looking into trouble, to find Kazuo Saitou already in it. These two have way too much in common for anyone's comfort. Possibly especially theirs.)
  • 1581/Appreciate the Art  + (Kyouka Inai is Fyuko Yuuhi's emergency contact, a fact which comes in handy when the hospital comes calling. Information is exchanged, and the beginnings of a plan are formed.)
  • Reap what you Sow (Kyouka Inai)  + (Kyouka Inai makes an unwise decision.)
  • 714/It's Always Wishes  + (Kyouka accosts Adrien to find out more about evil butterflies. Darien provides helpful commentary.)
  • 942/May it be a year  + (Kyouka and Fuyuko meet up at Hikawa Shrine to exchange New Year's gifts.)
  • 824/Secrets, and how not to keep them  + (Kyouka and Fuyuko visit the Kiseru Lady for a little after-dinner discussion of how to cheat time and space.)
  • 411/Helping (and asking for same)  + (Kyouka and Hematite watch Naru's rescue from afar and offer advice via comms. Jadeite arrives later and has a heart-to-heart with Hematite after Kyouka departs.)
  • 1356/Sharing Hell  + (Kyouka and Kyouko have a chat while walking in the park.)
  • 1118/Convenient Dinner Conversation  + (Kyouka and Kyouko meet at the convenience store and Kyouko gets a run-down of the situation with Corona.)
  • 1202/Extracurricular Chopstick Practice  + (Kyouka and Kyouko run into Luke while getting some food in Mitakihara.)
  • 1187/Girl Talk  + (Kyouka and Kyouko talk about attack, defense, and recent events while sparring at Fite Club)
  • Texts: ill add it to the list  + (Kyouka and Mamo text about Fuyuko, Corona, and rainbow crystals.)
  • Texts: i'm a prince i do diplomacy  + (Kyouka and Mamoru text about Bow.)
  • Texts: i dont intend to start lying  + (Kyouka and Mamoru text about philosophy until Sunbreaker kidnaps Setsuna.)
  • 614/Luck is Needed  + (Kyouka and Naru have a chat in the infirmary after Naru is shot in scene 600.)